This week I am working extremely hard on the graphics and rendering and I really wanted to show off what I've done. I took the data from Box2D and rendered each block. Currently we used 2 different boxes in Box2D, the square ones and the long ones, well I haven't differentiated between them yet and that's why there's the placeholder there. The boxes do their initial adjustment and then stay so once I get a scenario in which our ball knocks the blocks over we should see some real action. For now here's my achievement:
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